Training to make 3D real-time props "Swordshell", My goals of this training is making the 3D object looks PBR stylized and the tris should have under 5K, so this object have a 4,1K tris . It was really fun to make game weapon, and definetly i have to practice more. I used really cool concept from "Michał Sałata" to make this one. https://www.artstation.com/artwork/yvWbJ
MView "Swordshell"